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 Ghost team rate it!

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Nova
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PostSubject: Ghost team rate it!   Sat Jul 07, 2012 6:27 pm

Gengar (M) @ Leftovers
Trait: Levitate
EVs: 6 HP/ 252 SAtk/ 252 Spd
Timid Nature (+Spd, -Atk)
-Shadow Ball
-Energy Ball
-Thunderbolt
-Psychic

Jellicent (M) @ Leftovers
Trait: Cursed Body
EVs: 252 HP/ 252 SDef/ 6 Def
Calm Nature (+SDef, -Atk)
-Scald
-Confuse Ray
-Shadow Ball
-Recover

Dusclops (M) @ Eviolite
Trait: Pressure
EVs: 252 HP/ 252 SDef/ 6 Def
Sassy Nature (+SDef, -Spd)
-Trick Room
-Pain Split
-Will-o-Wisp
-Earthquake

Golurk @ Expert Belt
Trait: Iron Fist
EVs: 128 HP/ 252 Atk/ 64 Def/ 64 SDef
Adamant Nature (+Atk, -SAtk)
-Earthquake
-DynamicPunch
-Shadow Punch
-Stone Edge

Chandelure (M) @ Choice Scarf
Trait: Shadow Tag
EVs: 252 SAtk/ 124 SDef/ 132 Spd
Modest Nature (+SAtk, -Atk)
-Will-o-Wisp
-Hex
-Flamethrower
-Energy Ball

Sableye (M) @ Focus Sash
Trait: Prankster
EVs: 252 HP/ 252 Atk/ 6 SDef
Adamant Nature (+Atk, -SAtk)
-Punishment
-Shadow Sneak
-Fake Out
-Swagger

Leave any suggestions to make the team better. Smile Thanks!

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AK
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PostSubject: Re: Ghost team rate it!   Sat Jul 07, 2012 8:38 pm

the whoke pont of prankster sableye is max def max hp will o wisp confuse ray recover foul play. use that. or toxic confuse ray subsittue recover, and should be used as lead. golurk is much too slow for a mono team. mono teams rely on quickness. gengar needs life orb/focus sash with focus blast>energy ball. if your planning to monothpe on PO thunder>thunderbolt for rain dance teams. i dont understnad your chandelure set, put max ho max spatk tmid choice scarf overheat, fire blast, energy ball, shadow ball. id also leave some def evs for dusclops and take trick room and put curse, and take out earthquake and put seismic toss. you can also use a set i use dto in gen 4 for gaygar, willo wisp protect shadow ball substitute, with black sludge, with max hp newr max hp and soke in def (i think gengsr gets pain split, so replace substitue with it )
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PostSubject: Re: Ghost team rate it!   Sat Jul 07, 2012 8:54 pm

Dusclops trick room is for his very very low speed
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PostSubject: Re: Ghost team rate it!   Sat Jul 07, 2012 9:00 pm

trik room is a waste of a move for suclops, with pathrtic usablittiu of it. Pokemon such as reuniclus work better with it. take out gokurk and put cofagtigus
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PostSubject: Re: Ghost team rate it!   Sat Jul 07, 2012 9:02 pm

Ok will do thanks for the suggestions dude
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PostSubject: Re: Ghost team rate it!   Sat Jul 07, 2012 9:12 pm

What Pokemon do you think will be a good replacement for golurk and Dusclops since both have very low speed?
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PostSubject: Re: Ghost team rate it!   Sat Jul 07, 2012 9:37 pm

dusclops is wall, keep him. golurk is an offendive slowpoke, get rid of hom pur cofagrigus that can set up calm minds, hes a bulk offendiv dlowpoke but at least takes hits
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PostSubject: Re: Ghost team rate it!   Sun Jul 08, 2012 12:08 am

AK is pro in monotype, I would take his advice!
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PostSubject: Re: Ghost team rate it!   Sun Jul 08, 2012 5:04 am

Another replacement for Golurk could be Froslass with perhaps this set

252 SpAtk, 252 Spd, 4 Hp
Timid Nature
Focus Sash
-Ice Beam
-Shadow Ball
-Spikes
-Pain Split

You would use it as a lead to set up spikes as it will probably be quick enough to set up 2 layers, perhaps even 3. If for some reason your still alive after all of that and your knocked down to your sash you can pain split large amounts of HP back and then just Ice Beam and Shadow Ball everything else.

Shadow Tag Chandelure is currently unavaliable so Flash Fire would be the better option of his legal abilities. Both Hex and Will-o-Wisp are wasted on it if your going to run Choice Scarf so Overheat and Shadow Ball would be better options or Trick.

Sabeleye's potential seems unused in this set, i've got no idea if it actually works or not. The set I use is

HP 212, Atk 40, Def 212, Sp Def 44
Imprish
Leftovers
-Will-o-Wisp
-Recover
-Taunt
-Sucker Punch

It's a bulky Sabeleye with Will-o-Wisp to reduce any Physical force into nothing, recover to get health back, Taunt to force them to attack and Sucker Punch as a final STAB attack which works well with Taunt.
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PostSubject: Re: Ghost team rate it!   Sun Jul 08, 2012 8:12 pm

Making jellisect have water absorb instead of cursed body would work too. You can switch to jelly when a water attack is heading towards chandelure. Also for froslass, destiny bond is also a good move to give it since it will kill it's opponent with it. Good luck!

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PostSubject: Re: Ghost team rate it!   Sun Jul 08, 2012 9:49 pm

Pain split no way, that useless. use destiny bond, or, this set works spikes/confuse ray/t wave/ ice beam-shadow ball-destiny bond
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PostSubject: interesting. here are my thoughts and suggestions   Tue Jul 10, 2012 11:41 am

wonderful team. all i think you should do is get golurk with no guard and give him a scarf. u have no scarfed pkm u know... an alakazam with specs or a diff scarfed pkm could easily weep ur team if they took dmg from rocks dmg. dusclops needs night shade, get rid of earthquake. skarmory and ferrothorn will just wall u and setup cuz they an live with burn easily. just roost it off or leech seeed. night shade allows even coverage, or if u rlly wanna be a staller, change earthquake with protect and give dusclops lefties so it can heal. now who is ur lead? cuz if it is gengar.. u r screwed with tht moveset. gengar is better as a sweeper, so i recommend putting sableye as a lead. good ol' taunt will prevent most setups exept magic bounce/screeners. and then will-o-wisp will help wear them down early. or even better, lead off with dusclops. it cnt rlly be ohko'd unless it took rocks damage and got hit by like i dunno, a choice banded crunch from a krookodile or sumthing. so u could start off with trick room, and then switch into sumthing else. keep in mind if u use trick room,dnt use scarf golurk. keep golurk for quick cleanup duties. so trick room,stall,kill. then bring in golurk at the end and revenge kill. eviolite would make dusclops more bulky, but he kind'a lacks recovery, so consider giving him pain split if u will be using him a lot as a wall.
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PostSubject: Re: Ghost team rate it!   Fri Jul 13, 2012 1:16 am

I would lead with Froslass using this set
Timid, 252 Speed, 252 Sp Atk @ Focus Sash
- Taunt
- Spikes
- Destiny Bond
- Ice Beam
It would be a much better lead than Gengar.

Also, Golurk is decent for his electric immunity alone. I would replace Dynamicpunch on him for stealth rock.
Chandelure definitely needs to be Timid, with 252 speed.
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PostSubject: Re: Ghost team rate it!   Fri Jul 13, 2012 1:20 am

hey brood thanks for helping him out..could i encourage you to come to the chatbox and meet members?
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PostSubject: Re: Ghost team rate it!   Fri Jul 13, 2012 8:22 am

Thanks guys lol and gengar is Definately NOT my lead
I just put him first on the list lol.
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PostSubject: Re: Ghost team rate it!   Sat Jul 14, 2012 4:40 pm

I think it's a great team. But I think the Gengar could have a different move, like thunder wave or hypnosis.
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PostSubject: Re: Ghost team rate it!   Today at 6:02 pm

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