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Reshiram
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PostSubject: my team V2   Tue Aug 28, 2012 4:04 pm

Samurott (M) @ Mystic Water
Trait: Torrent
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Ice Beam
- Surf
- Taunt
- Grass Knot

Heracross (M) @ Leftovers
Trait: Swarm
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Megahorn
- Night Slash
- Swords Dance

Cobalion @ Leftovers
Trait: Justified
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Sacred Sword
- Hidden Power [Dark]
- Thunder Wave
- Roar

Keldeo (Keldeo-R) @ Life Orb
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Scald
- Secret Sword
- Calm Mind
- Hidden Power [Ghost]

Porygon2 @ Eviolite
Trait: Trace
EVs: 252 HP / 4 Def / 252 SAtk
Hardy Nature
- Tri Attack
- Ice Beam
- Thunderbolt
- Recover

Victini @ Expert Belt
Trait: Victory Star
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Grass Knot
- V-create
- Thunderbolt


tell me what you think (i know a lot of them are offensively based but im trying to use as little OU as possible why? cause just cause its not popular dosent mean its not good............in some cases)
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PostSubject: Re: my team V2   Tue Aug 28, 2012 5:08 pm

Im going to be blunt, because InB4 Allen comes with a detailed post but

Samurott is fine i guess...

Heracross you might want to drop sword dance, pick up another move and give that SOB a choice scarf, with moxie it will cause some serious damage.

Cobalion I really don't see the point of HP Dark, you will be walled by the likes of Heracross actually. and if its a 1v1 eep

keldeo I dont know much about this little Mustang but it seems alright

same with porygon and victini


overall....way to many sp attackers.... a blissey could come in after all the threats are gone (Heracross and maybe cobalion at this stage) and be like lol troll.
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PostSubject: Re: my team V2   Tue Aug 28, 2012 7:48 pm

its still a work in progress but im glad your being blunt and porygon 2 is my tank (ask connest it works)



ok i made edits and this is how it came out



Samurott (M) @ Mystic Water
Trait: Torrent
EVs: 212 SAtk / 4 SDef / 252 Spd
Bashful Nature
- Ice Beam
- Surf
- Taunt
- Grass Knot

Flygon (F) @ BrightPowder
Trait: Levitate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Claw
- Fire Punch
- Roost
- Earthquake

Cobalion @ Leftovers
Trait: Justified
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Sacred Sword
- X-Scissor
- Thunder Wave
- Roar

Keldeo (Keldeo-R) @ Life Orb
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Scald
- Secret Sword
- Calm Mind
- Hidden Power [Ghost]

Porygon2 @ Eviolite
Trait: Trace
EVs: 252 HP / 4 Def / 252 SAtk
Hardy Nature
- Toxic
- Ice Beam
- Thunderbolt
- Recover

Aggron (M) @ Leftovers
Trait: Rock Head
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Autotomize
- Aqua Tail
- Earthquake
- Head Smash

replaced a few members with more physical attackers cobalion now has x-scissor for more coverage and flygon is a replacement to the over size of fighting types on my team
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PostSubject: Re: my team V2   Tue Aug 28, 2012 9:00 pm

hold on there, youre team is wayyy to offensive. first being that you have a keldeo you are obviously usin gan OU team here. Samurott really? I dont understand the purpose of a offensive movepool and taunt. I dont even know what the mystic water is for seeing that there are no stat raises and he cant learn nasty plot of course. as soon as i saw mystic water i thought this was gonna be a swords dance aqua jet set but clearly its not,. also i suggest using a scarf guts/moxie for heracross. being that heracross is not the fastest poke (max 295 spd) Swords dance sets wont work out well because a scarfer can revenge kill,. Youre cobalion set doesnt make sense. You have sacred sword then of all moves you have HP dark, and then you surprise me thunder wave roar. 1. roar is unecessary for this team as you have no hazards whatsoever,. even more so if youre gonna make a bulky cobalion id suggest max def with swagger T wave and iron head, Hp dark is gimmicky. everything else is ok, but i dont get why P2 is hardy nature when it should be modest for an offensive set like that.


Your rate: 5/10
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PostSubject: Re: my team V2   Wed Aug 29, 2012 12:45 am

Next time please add the descriptions on why you are using each poke and what thier purposes are in your team. In fact please read this before making an RMT: http://rayquaza.forum-motion.com/t994-suggestions-for

As for your team, pls, pls and pls USE STEALTH ROCKS! It makes me wanna cry sometimes when people are undervaluing stealth rocks. Rocks are the the reason why Dragonite, volcanrona isnt uber, and also the reason why pokemon like moltres and charizard got sent to NU.

Next, please avoid using pokemon that are outclassed in standard play like flygon, almost every dragon type, like latis twins, dnite, mence, haxourus, and hydreigon are better than flygon. When I say that, I dont mean you should use 6 OUs, you can use lower tier stuff if they support your team in a way that no other poke in higher tiers can. For example, if my team is weak to terrakion, I might consider putting Nidoqueen/claydol because they check terrakion like no other. You shouldnt use a poke for the sake of not wanting to be an OU whore and I can guarantee that you wont make it to top 10 by having that kind of attitude.

Of course if you are just trolling around and not trying to get good then you can just ignore that last paragraph.

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PostSubject: Re: my team V2   Wed Aug 29, 2012 9:34 am

i just want to find ways around OU and things like entry hazards,substitute,ect.
the way i do this is my way and i have yet to run into a problomatic terrakion i understand how great those hazards subs and other stuff is but i want to find a way around that and im not "undervaluing" the stealth rocks and traps but im trying other ways because its possible. hard sure but still possible


and im open to suggestions about a new lead (samurott isnt doing as well as he was before...)
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PostSubject: Re: my team V2   Wed Aug 29, 2012 12:23 pm

you know you only gots 212 evs on sp atk for samurott right? you got 40evs your not using. Anyway, life orb would be better for it since it boosts all of your moves instead of just surf. Aggron is still not fast enough to take on scarfers at just +2 and it can easily be taken down by the many fighting moves in ou. Maybe porygon should be more defensive with twave/toxic. they can be annoying to take out sometimes as long as there no fighting types.

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PostSubject: Re: my team V2   Wed Aug 29, 2012 12:34 pm

porygon has toxic now and no i actually didnt know and plus i try not to use the same item on 2 or more pokemon plus aggron dies more offten from earthquake XD



EDIT: heres the new team!


carbuncle (Azelf) @ (No Item)
Trait: Levitate
EVs: 252 HP / 4 SDef / 252 Spd
Hardy Nature
- Light Screen
- Reflect
- Taunt
- Psychic

behemoth (Feraligatr) (M) @ Life Orb
Trait: Torrent
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Ice Punch
- Crunch

phoenix (Moltres) @ Charcoal
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Roost
- Air Slash
- Hidden Power [Grass]

Blade (Keldeo-R) @ Life Orb
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Scald
- Secret Sword
- Calm Mind
- Hidden Power [Ghost]

3D (Porygon2) @ Eviolite
Trait: Trace
EVs: 252 HP / 4 Def / 252 SAtk
Hardy Nature
- Toxic
- Ice Beam
- Thunderbolt
- Recover

Raikou @ Psychic Gem
Trait: Volt Absorb
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Thunderbolt
- Hidden Power [Dark]
- Extrasensory
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PostSubject: Re: my team V2   Wed Aug 29, 2012 8:09 pm

your team will benifet from a spinner since it keeps moltres from losing half its life from rocks. Also your azelf has no items and you forgot to change its nature Razz

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PostSubject: Re: my team V2   Wed Aug 29, 2012 8:12 pm

dear crap im slipping with this crap...
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PostSubject: Re: my team V2   Thu Aug 30, 2012 3:34 am

Azelf isn't the best pokemon to be setting up dual screens, Uxie does a much better job as it has far better bulk and remember to give it Light Clay so screens stay around longer.
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PostSubject: Re: my team V2   Thu Aug 30, 2012 3:46 am

Just a little suggestion...
Your feraligatr needs a fighting type move. I suggest taking out crunch for superpower.
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PostSubject: Re: my team V2   Thu Aug 30, 2012 3:59 am

The main reason for azelf is because it is quite fast when taunting, it can pack a punch with zen headbutt/ psychic depending on its attack type and it has the ability to set up dual screens. Its a win win win situation. I get what your saying with uxie buttttttttt if azelf can set up rocks and spikes it can certainly set up 2 screens
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PostSubject: Re: my team V2   Thu Aug 30, 2012 8:48 am

gave feraligator a fighting type move and azelf now has a nature and light clay
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PostSubject: Re: my team V2   Mon Sep 03, 2012 6:01 pm

Cobalion @ Fist Plate
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Taunt
- Iron Head
- Close Combat

Alexander (Registeel) @ Leftovers
Trait: Clear Body
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Thunder Wave
- Seismic Toss
- Iron Defense
- Earthquake

Entei @ Life Orb
Trait: Pressure
EVs: 252 Atk / 4 SAtk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Flare Blitz
- ExtremeSpeed
- Stone Edge
- Hidden Power [Grass]

Behemoth (Feraligatr) (M) @ Water Gem
Trait: Sheer Force
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Ice Punch
- Waterfall
- Brick Break

Gardevoir (M) @ Life Orb
Trait: Trace
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Psychic
- Signal Beam
- Shadow Ball

Lapras (F) @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 8 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Ice Beam
- Thunderbolt
- Surf
- Toxic

keldeo and azelf have been removed
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PostSubject: Re: my team V2   Today at 11:48 am

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my team V2
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